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Weaver of Webs
Default   #3  

GREGOR SAMSA
ASSASSIN
Strength: C (+1)
Endurance: C (+1)
Agility: A (+1)
Mana: C
Magic: A
Luck: A

SKILLS

Class Skill: Presence Concealment-- Rank A—The Servant is able to disappear completely even mid-battle.

Presence Detection: Rank B—Gregor has the ability to nullify the Presence Concealment ability of C or lower. Furthermore, Rank B allows Gregor to detect mana concentrations within 5,000 ft. and allows the Servant to determine a Master's elemental and mana affinities if they are within the range of this ability, and to track them inerrantly.

Battle Continuation: Rank A—Gregor is capable of surviving and recovering from what should be fatal encounters. Gregor can continue fighting after sustaining fatal injuries by drawing on his Master's mana.

Single Combat: Rank A—Gregor's parameters are boosted when faced with a single opponent. His Strength, Endurance, and Agility each increase by 1.

Noble Phantasm—The Ungezeifer [A]:
Vermin Creation: In passing, Gregor is able to create one or more roaches or other verminous insects imbued with Presence Concealment and Presence Detection. The insects' perception is matched with that of Samsa. The fewer insects generated the less mana consumed.
Swarm: In battle, Gregor is able to summon massive amounts of mana consuming verminous insects, the most common being that of the Blattodea order. These insects instinctively attempt to burrow into the flesh of opponents, digging under the skin and attempt to continue on their path to their end goal, the brain of their enemy. Once there, the insects hunt for the enemy's weakness, thus making that weakness known to Gregor. When focused on a single enemy, damage done will be greater, as will the chances of a discovered weakness. When the swarm is divided among several, damage and chances will decrease based on number of opponents.
Old Posted 12-27-2017, 01:31 AM Reply With Quote