|
Log In |
Home | Forums | Shops | Trade | Avatar | Inbox | Games | Donate |
Not Logged In |
|
Thread Tools |
Coda
Developer
|
#17 | |||
I think the first of the allrgb set has more in the way of fine-detail swirls.
Games by Coda (updated 4/15/2024 - New game: Call of Aether)
Art by Coda (updated 8/25/2022 - beatBitten and All-Nighter Simulator) Mega Man: The Light of Will (Mega Man / Green Lantern crossover: In the lead-up to the events of Mega Man 2, Dr. Wily has discovered emotional light technology. How will his creations change how humankind thinks about artificial intelligence? Sadly abandoned. Sufficient Velocity x-post) | ||||
Posted 05-04-2014, 01:28 PM |
#18 |
Espy
Wanderer
|
|||
Stuff that happens when stuff doesn't load:
STONEWALL WAS A RIOT | ||||
Posted 05-04-2014, 06:14 PM |
Lawtan
Dragon Storm
|
#19 | |||
I really wish I could do that.
*Doesn't understand the first thing about connecting programming to visuals* >.> Honestly being able to do that to me makes you a god <.< Lawtan: A chaotic dragoness with issues. __��s ofer�ode, �isses sw� m�g. __ Science, horror, folklore, and cuteness incoming!
Last edited by Lawtan; 05-04-2014 at 06:20 PM.
| ||||
Posted 05-04-2014, 06:17 PM |
#20 |
Espy
Wanderer
|
|||
So, what would you call wanting to know how to do/learn everything?
STONEWALL WAS A RIOT | ||||
Posted 05-04-2014, 07:29 PM |
Lawtan
Dragon Storm
|
#21 | |||
Unresolved ambition. And likely personal foolhardiness.
Lawtan: A chaotic dragoness with issues. __��s ofer�ode, �isses sw� m�g. __ Science, horror, folklore, and cuteness incoming! | ||||
Posted 05-04-2014, 08:21 PM |
#22 |
Dorian Pavus
Necromancer
|
|||
Tripy circles. X o X
I tryed doing fractals at one point in the past and they didn't turn out well. I hate math too, so I'm guessing that was the problem. "Selfish, I suppose. Not to want to spend my entire life screaming on the inside." | ||||
Posted 05-06-2014, 01:16 AM |
Coda
Developer
|
#23 | |||
Yeah, you definitely have to appreciate math to stick with it very long.
I remember I used to despise math, but it turned out that I only despised math CLASSES. Games by Coda (updated 4/15/2024 - New game: Call of Aether)
Art by Coda (updated 8/25/2022 - beatBitten and All-Nighter Simulator) Mega Man: The Light of Will (Mega Man / Green Lantern crossover: In the lead-up to the events of Mega Man 2, Dr. Wily has discovered emotional light technology. How will his creations change how humankind thinks about artificial intelligence? Sadly abandoned. Sufficient Velocity x-post) | ||||
Posted 05-06-2014, 09:52 AM |
#24 |
McSwiggins
Lazy
|
|||
Oh man. So trippy. I like. I will have to look at these after I have smoked.
Shamus / 39 yo Irish Male / In an open marriage / 11 My late wife's birthday was Valentine's Day. Please pardon me if I seem stressed, moody or out of it. I'm an emotional train wreck right now. | ||||
Posted 05-01-2017, 09:39 PM |
Coda
Developer
|
#25 | |||
Ha, I forgot about this thread. Now I kinda wanna go render some more stuff with different parameters.
I have other things to do, though. Even discounting work and packing for my move, if I spend time hacking on creative stuff I want to spend it on algorithmic music instead of graphics. I've got some ideas that have been floating around in my head for a long time on how to try to get past the problems most algorithmic music systems run into. Games by Coda (updated 4/15/2024 - New game: Call of Aether)
Art by Coda (updated 8/25/2022 - beatBitten and All-Nighter Simulator) Mega Man: The Light of Will (Mega Man / Green Lantern crossover: In the lead-up to the events of Mega Man 2, Dr. Wily has discovered emotional light technology. How will his creations change how humankind thinks about artificial intelligence? Sadly abandoned. Sufficient Velocity x-post) | ||||
Posted 05-02-2017, 11:32 PM |
#26 |
McSwiggins
Lazy
|
|||
Oh cool! You should share when you got a piece you like.
Shamus / 39 yo Irish Male / In an open marriage / 11 My late wife's birthday was Valentine's Day. Please pardon me if I seem stressed, moody or out of it. I'm an emotional train wreck right now. | ||||
Posted 05-04-2017, 10:30 PM |
Serra Britt
Neko-chan Nya Nya~
|
#27 | |||
Wow Coda, that's some pretty neat stuff. Even if it is just a render, still probably takes some tweaking to make it look like anything interesting. Makes you an artist in my book ;)
♥ Never be afraid to be yourself ♥ Want to see my art or webcomic? Serra's Art Gallery A Neko's Quest | My Closet Kitsune's Haven Image courtesty of tsukiko | ||||
Posted 05-14-2017, 11:42 PM |
#28 |
Coda
Developer
|
|||
Well, this isn't algorithmic music, but it's still music -- I realized I need to get some more practice in writing music myself before I can ever have a chance of teaching a computer how to do it.
So I wrote this: https://xmpps.greenmaw.com/~coda/stuff/mm2style.m4a Or you can also see it this way: https://xmpps.greenmaw.com/~coda/tracker/mm2style.html It's meant to be a study in the style of the Mega Man 2 soundtrack. It's not finished yet -- I still need percussion (the tracker can't do percussion correctly yet) and there are a few places that don't quite sound right and I can't figure out how to fix it, so I'm reaching out for critique and advice. Games by Coda (updated 4/15/2024 - New game: Call of Aether)
Art by Coda (updated 8/25/2022 - beatBitten and All-Nighter Simulator) Mega Man: The Light of Will (Mega Man / Green Lantern crossover: In the lead-up to the events of Mega Man 2, Dr. Wily has discovered emotional light technology. How will his creations change how humankind thinks about artificial intelligence? Sadly abandoned. Sufficient Velocity x-post) | ||||
Posted 07-18-2017, 10:29 AM |
Espy
Wanderer
|
#29 | |||
Oh hey, finally someone else who uses MML for composing.
STONEWALL WAS A RIOT | ||||
Posted 07-18-2017, 02:42 PM |
#30 |
Coda
Developer
|
|||
I... uh... wrote that in Noteworthy Composer and then transcribed it to MML in order to generate the audio. >.>
But yeah, I wrote that MML player. Did you know the NES's "triangle" channel isn't actually a triangle wave? It actually looks like this: Did you know the NES's "noise" channel isn't actually white noise, but a specific generated pattern? And there are actually TWO such noise generators? Yeah, I learned those things while working on this, and I've got a perfect emulation of one of the noise generators, a nearly-perfect emulation of the other one, and a close enough approximation to the triangle wave to pick up the harmonics you hear on the original hardware. Games by Coda (updated 4/15/2024 - New game: Call of Aether)
Art by Coda (updated 8/25/2022 - beatBitten and All-Nighter Simulator) Mega Man: The Light of Will (Mega Man / Green Lantern crossover: In the lead-up to the events of Mega Man 2, Dr. Wily has discovered emotional light technology. How will his creations change how humankind thinks about artificial intelligence? Sadly abandoned. Sufficient Velocity x-post) | ||||
Posted 07-18-2017, 11:58 PM |
Espy
Wanderer
|
#31 | |||
Huh, interesting.
And haha, only reason I know how to do MML stuff is because of Mabinogi. STONEWALL WAS A RIOT | ||||
Posted 07-19-2017, 12:46 AM |
#32 |
Coda
Developer
|
|||
I've never played Mabinogi but I did look through a bunch of Mabinogi examples when looking for sample MML code to test my engine with.
Games by Coda (updated 4/15/2024 - New game: Call of Aether)
Art by Coda (updated 8/25/2022 - beatBitten and All-Nighter Simulator) Mega Man: The Light of Will (Mega Man / Green Lantern crossover: In the lead-up to the events of Mega Man 2, Dr. Wily has discovered emotional light technology. How will his creations change how humankind thinks about artificial intelligence? Sadly abandoned. Sufficient Velocity x-post) | ||||
Posted 07-20-2017, 04:59 PM |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
|
|