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Demonskid
Pocket Demon Ninja
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#49 | |||
The item side of things could come later once we get money coming in to pay artists. that or just start off with a few item versions of things.
I think doing the game art the one way then making pixel items later on as the site is able to would be best. less work for what few pixelists the site does have. =) | ||||
Posted 05-09-2015, 12:06 PM |
#50 |
Illusion
The Illusionist
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Then we don't have a start on anything and we have to make a ton of artwork when we already have a ton of pixel artwork we could use instead.
It's just more beneficial in the long run. :/ I dunno... | ||||
Posted 05-09-2015, 12:37 PM |
Coda
Developer
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#51 | |||
I'd much rather use non-pixeled monster art and just not worry about integrating it with the avatars (except as maybe a background image or a mugshot badge). We have enough problems getting pixels done around here that I don't want to restrict the availability, and I want Ginny to be able to contribute.
Games by Coda (updated 4/15/2024 - New game: Call of Aether)
Art by Coda (updated 8/25/2022 - beatBitten and All-Nighter Simulator) Mega Man: The Light of Will (Mega Man / Green Lantern crossover: In the lead-up to the events of Mega Man 2, Dr. Wily has discovered emotional light technology. How will his creations change how humankind thinks about artificial intelligence? Sadly abandoned. Sufficient Velocity x-post) | ||||
Posted 05-09-2015, 02:34 PM |
#52 |
Demonskid
Pocket Demon Ninja
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Ooo Moonkin Artworks! I'd really love to see her artwork again. x3 I miss her
tomorrow i'll be grinding for level materials unless another interesting event pops up tomorrow x3 | ||||
Posted 05-09-2015, 02:38 PM |
Illusion
The Illusionist
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#53 | |||
Quote:
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Posted 05-09-2015, 02:59 PM |
#54 |
Demonskid
Pocket Demon Ninja
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I think so abstract monsters would be cool. o3o -votes for illu to be on the art team- and i'm sure you can get some awesome non-abstract critters out of illu too xD
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Posted 05-09-2015, 03:01 PM |
Illusion
The Illusionist
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#55 | |||
My art very varies.. It lacks a lot of consistency, but if it's slightly abstract I can spit those out daily like it's nothing.
If it's more defined I have to take my time with it. Plus if someone else is doing art everything will be a mix bag with no real consistency, but I suppose that is okay because it offers something different on the table. And it makes it easier to get artists because anything goes at that point. edit: And recoloring my stuff is pretty easy too :/ So we have variants.
Last edited by Illusion; 05-09-2015 at 03:18 PM.
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Posted 05-09-2015, 03:11 PM |
#56 |
Coda
Developer
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I don't want to promise anything right now because it could be months before I even start on this.
Games by Coda (updated 4/15/2024 - New game: Call of Aether)
Art by Coda (updated 8/25/2022 - beatBitten and All-Nighter Simulator) Mega Man: The Light of Will (Mega Man / Green Lantern crossover: In the lead-up to the events of Mega Man 2, Dr. Wily has discovered emotional light technology. How will his creations change how humankind thinks about artificial intelligence? Sadly abandoned. Sufficient Velocity x-post) | ||||
Posted 05-09-2015, 03:53 PM |
Demonskid
Pocket Demon Ninja
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#57 | |||
now that i've slept i can see eyes ouo
So.. Puzzles & Dragons W (the Tamadra version) i can't find the android version.. i have the double pack on my kindle of PAD and PADW but there is none for the android phone? coda when you do start, dk claims a beta tester spot ;D | ||||
Posted 05-09-2015, 03:53 PM |
#58 |
Illusion
The Illusionist
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Quote:
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Posted 05-09-2015, 04:02 PM |
#62 |
Illusion
The Illusionist
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Coodddaaa.. I want your dragon so I can fuse it with my Hino Kagutsuchi...
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Posted 05-09-2015, 07:05 PM |
ml1201
It's over 9000!
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#63 | |||
@Coda
The two games just seem like slightly different versions of one another, I've never played either though so I have no idea how good I'll be at it. x'D And thanks for the explanation, if one of the + monster drops is an enhance material used for evolving will it still apply it during the evolution or no? | ||||
Posted 05-09-2015, 07:08 PM |
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